HULKs, TeamTeamHULKsSchmidt, MaximilianMaximilianSchmidtSieck, HendrikHendrikSieckFelber, OleOleFelberNölle, Konrad ValentinKonrad ValentinNölleScheuch, LuisLuisScheuchGöttsch, PatrickPatrickGöttsch2025-05-192025-05-192025-0727th RoboCup International Symposium, 2024978-3-031-85859-8978-3-031-85858-1978-3-031-85860-4https://hdl.handle.net/11420/55657The development of software frameworks plays a pivotal role in the research on humanoid robotics. This paper introduces a novel robotics framework designed to address challenges in the RoboCup and robotics in general. We present an overview of existing frameworks within the RoboCup Standard Platform League (SPL), highlighting their benefits and limitations. We define a set of requirements that serve as a guiding principle for the development of robotic frameworks. Our novel framework emphasizes modularity and parallelization while optimizing for minimal runtime overhead and complexity. Implemented in Rust, we combine computational efficiency with safety, positioning it as a robust solution for robotic applications. We show that the framework’s runtime overhead on a NAO robot has little impact. We conclude with case studies of its application at Team HULKs and other teams, showing its real world use case and impact in the RoboCup SPL.enFramework | Middleware | RoboCup | RustTechnology::600: TechnologyAdvancing humanoid robotics with Rust: An open framework for runtime efficiencyConference Paper10.1007/978-3-031-85859-8_34Conference Paper