Abbasimoshaei, AlirezaAlirezaAbbasimoshaeiAly, Ahmed Aly IbrahimAhmed Aly IbrahimAlyKern, Thorsten AlexanderThorsten AlexanderKern2022-06-162022-06-162022-05Lecture Notes in Computer Science 13235 LNCS: 331-333 (2022)http://hdl.handle.net/11420/12912This work focuses on the combination of the VIVE headset, the Sense Glove with haptic feedback, and the software development of a game that provides an engaging VR training environment for finger and hand rehabilitation. The game is aimed at patients who can train to grasp and place virtual objects of various shapes and sizes in a virtual environment. The patients' performance is analyzed by the system. The main evaluation parameters are the speed and acceleration of the hands. After each level, a report is displayed to evaluate the performance. If the performance is good enough, the patient is guided to the next level.enDeveloping a VR training environment for hand and fingers rehabilitation with haptic feedbackConference Paper10.1007/978-3-031-06249-0Conference Paper