Stolpmann, DanielDanielStolpmannTimm-Giel, AndreasAndreasTimm-Giel2021-12-102021-12-102021Electronic Communications of the EASST 80: 1-4 (2021)http://hdl.handle.net/11420/11257When analyzing the impact of a communication system on the Quality of Experience (QoE) of an interactive application, simulation and mathematical modeling typically require reimplementation or modeling of the application under test and only provide insights in terms of selected Key Performance Indicators (KPIs), which raises the need for network emulation. In this demo, we present FlowEmu, an opensource flow-based network emulator that allows the user to manipulate the underlying model and analyze various statistics in real-time via an easy-to-use Graphical User Interface (GUI), by using interactive game streaming as an example application.en1863-2122Electronic communications of the EASST202114Techn. Univ. Berlinhttps://creativecommons.org/licenses/by/4.0/Flow-Based ProgrammingGame StreamingNetwork EmulationInformatikFlowEmu: an open-source flow-based network emulatorJournal Article10.15480/882.404210.14279/tuj.eceasst.80.114110.15480/882.4042Other