Koch, JulianJulianKochGomse, MartinMartinGomseSchüppstuhl, ThorstenThorstenSchüppstuhl2021-12-082021-12-082021-11-03Procedia Manufacturing 55 : 563-570 (2021)http://hdl.handle.net/11420/11198en2351-9789Procedia manufacturing2021563570Elsevierhttps://creativecommons.org/licenses/by-nc-nd/4.0/engineering educationdigital game-based learninggame-based assessment, gamificationUnity, Industry 4.0TechnikIngenieurwissenschaftenDigital game-based examination for sensor placement in context of an Industry 4.0 lecture using the Unity 3D engine : a case studyJournal Article10.15480/882.398310.1016/j.promfg.2021.10.07710.15480/882.3983Journal Article