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New deterministic algorithms for solving parity games

Publikationstyp
Conference Paper
Date Issued
2016-03-22
Sprache
English
Author(s)
Mnich, Matthias  
Röglin, Heiko  
Rösner, Clemens  
TORE-URI
http://hdl.handle.net/11420/4572
Start Page
634
End Page
645
Citation
Theoretical Informatics (LATIN 2016)
Contribution to Conference
Theoretical Informatics (LATIN 2016)  
Publisher DOI
10.1007/978-3-662-49529-2_47
Publisher
Springer
We study parity games in which one of the two players controls only a small number k of nodes and the other player controls the n−k other nodes of the game. Our main result is a fixed-parameter algorithm that solves bipartite parity games in time kO(k√)⋅O(n3) and general parity games in time (p+k)O(k√)⋅O(pnm), where p denotes the number of distinct priorities and m denotes the number of edges. For all games with k=o(n)

this improves the previously fastest algorithm by Jurdziński, Paterson, and Zwick (SICOMP 2008).

We also obtain novel kernelization results and an improved deterministic algorithm for graphs with small average degree.
DDC Class
004: Informatik
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