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Item type:Publication, Access status: without files , High-order punishment and the evolution of cooperationThe Prisoner's Dilemma and the Public Goods Game are models to study mechanisms leading to the evolution of cooperation. From a simplified rational and egoistic perspective there should be no altruistic cooperation in these games at all. Previous studies observed circumstances under which cooperation can emerge. This paper demonstrates that high-order punishment opportunities can maintain a higher cooperation level in an agent based simulation of the evolution of cooperation.Publicationtype: Journal Article41 - Some of the metrics are blocked by yourconsent settings
Item type:Publication, Access status: without files , The impact of group reputation in multiagent environmentsThis paper presents results from extensive simulation studies on the iterated prisoner's dilemma. Two models were implemented: a nongroup model in order to study fundamental principles of cooperation and a model to imitate ethnocentrism. Some extensions of Axelrod's elementary model implemented individual reputation. We furthermore introduced group reputation to provide a more realistic scenario. In an environment with group reputation the behavior of one agent will affect the reputation of the whole group and vice-versa. While kind agents (e. g. those with a cooperative behavior) lose reputation when being in a group, in which defective strategies are more common, agents with defective behavior on the other hand benefit from a group with more cooperative strategies. We demonstrate that group reputation decreases cooperation with the in-group and increases cooperation with the out-group.Publicationtype: Conference Paper78