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    Item type:Publication,
    High-order punishment and the evolution of cooperation
    The Prisoner's Dilemma and the Public Goods Game are models to study mechanisms leading to the evolution of cooperation. From a simplified rational and egoistic perspective there should be no altruistic cooperation in these games at all. Previous studies observed circumstances under which cooperation can emerge. This paper demonstrates that high-order punishment opportunities can maintain a higher cooperation level in an agent based simulation of the evolution of cooperation.
    Publicationtype: Journal Article
      41
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    Item type:Publication,
    The impact of group reputation in multiagent environments
    This paper presents results from extensive simulation studies on the iterated prisoner's dilemma. Two models were implemented: a nongroup model in order to study fundamental principles of cooperation and a model to imitate ethnocentrism. Some extensions of Axelrod's elementary model implemented individual reputation. We furthermore introduced group reputation to provide a more realistic scenario. In an environment with group reputation the behavior of one agent will affect the reputation of the whole group and vice-versa. While kind agents (e. g. those with a cooperative behavior) lose reputation when being in a group, in which defective strategies are more common, agents with defective behavior on the other hand benefit from a group with more cooperative strategies. We demonstrate that group reputation decreases cooperation with the in-group and increases cooperation with the out-group.
    Publicationtype: Conference Paper
      78